Also, this week I have created the landscape in UDK. I have sculptured and applied texture to the landscape using the landscape tool, created a river using water volume and a fluid actor as well as added foliage.
Monday, 12 May 2014
week 8 - Portfolio Piece- Palm Tree Texturing
This week, I've been adding textures to my model palm tree. But, I've come across a few problems with my opacity maps for my leaves.
week 7- Portfolio Piece- Final Obelisk
After I produced the basic obelisk model, I added a decorative base and created the material (diffuse, specular, normal).
Tuesday, 8 April 2014
Texturing Practice 2 - Room Scene
This week, we have been experimenting with the diffuse, specular and the normal map of this particular scene to achieve the realistic detail possible.
Original Scene and Textures Created by Chris Vickery.
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